Deadline: 01/12/2016
Brief
'Create a fully functioning replica pencil brush, focusing on functionality (pen pressure, tilt for shading etc) to be used by an animator for roughing characters etc'.
Research
This brief was really interesting, but really daunting as well, this was the first time I had an actual client (animation studio based in Ohio, US). I started by making loads of pencil markings, and really trying to understand how and why the pencil works in the way that it does. Because this brief was so heavily focused on the functionality of the brush, I couldn't just get away with making it look good.
Development
I then went on to begin working on the brush. Because this brief had a longer deadline than most, I was much more relaxed and felt I had more time to really impress. I was in much more frequent with the client on this one, which was great as I had a lot more feedback to work with, but also made things much more difficult as sometimes the client could be a bit unclear on what they actually wanted out of the brush.
Because I had more time to play with, I was able to properly investigate functionality properly and start off using a hand made brush preset to work with (see below).
Outcome
Personally I'm really impressed with the outcome, this was the first time I had to make a brush focused on functionality above all and I feel like I've learned a lot throughout this brief. The client was really happy and has actually commissioned me to make another brush for them, which I should have the details for in the coming weeks, they also paid a lot more than I had expected which is always nice! Final outcome is below.

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